ByteAsk
ByteAsk is an AI coding agent for C and C++ that builds, sanitizes, tests and debugs code before handing it to
The Problem
Teams writing C and C++ for domains like trading, embedded systems, automotive, silicon and operating systems face bugs that are expensive to ship. General-purpose coding agents like Claude Code, Cursor or Codex can propose fixes, but nothing forces those fixes to actually compile, run under sanitizers, or pass tests before a human reviews them. When a program crashes or hangs, a second debugger cannot attach to the same process because Linux allows only one tracer per process, so an agent that shells out to gdb cannot join the live session a developer is already using. Facts like register offsets, MISRA or AUTOSAR rule numbers, and wire-protocol field offsets are easy for a model to invent and hard for a human to check by eye.
The Solution
ByteAsk writes C/C++ code changes, then compiles them, runs sanitizers (ASan, UBSan, TSan) and the project's test suite before presenting a diff, so the reviewer only sees code that already builds and passes. It connects into an existing gdb session through a bridge the developer starts, reading the stop state and proposing commands rather than taking over the tracer. Reference tools pull from a curated corpus of standards and datasheets (MISRA, AUTOSAR, Arm/STM32/x86-64 manuals, FIX, ITCH) and return cited passages instead of guessing, refusing to answer when there's no match. It integrates with the existing toolchain (GCC, clang, LLVM, Valgrind, perf, make, CMake, vcpkg, Conan, Git) and works across editors including VS Code, Cursor, JetBrains, Neovim, Emacs and Zed. Users can run ByteAsk's own models, bring their own API key, or point it at self-hosted OpenAI-compatible servers (vLLM, Ollama, llama.cpp, etc.), with self-hosted use unmetered.
